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On the main idea. Let's call the starting place the base. And on this basis there is an absolutely random character, he can be a magician or a war, maybe "bearded" or "bald". Dexterity, strength, magical abilities are distributed absolutely randomly. Also the starting set of things falls depending on your luckiness. From the base, you go to the first, generated level. Running, swinging a character, collecting clothes. On the basis of all your trophies you can sell, repair all broken things and buy something like that. Now let's move on to the tragic ... If your Persian dies, then you can not resurrect him. Nothing. No way. Forever. But do not despair. On the basis of it it is possible to purchase a new GG, and also safely end it in the future. Plus this whole thing, the fact that at levels you can find the corpse of your previous character and collect all the gear from him.

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Latest posts from @hegs87

platformEngine - Мобильные игры Forum.small-games.info

May 15 2017

RT @hegs87: Новая версия 034. - Прикручена физика - Новый генератор уровней - Разнообразие декораций T.co

May 15 2017

Новая версия 034. - Прикручена физика - Новый генератор уровней - Разнообразие декораций T.co

May 15 2017

Обновление на этих выходных! Создаем: стены, цепи, блоки. Генератор улучшен, более разнообразные уровни! Косяки уби… T.co

May 8 2017

PlatformEngine интересный платформер, дата выхода, пожробности: Myindie.ru

May 1 2017

RT @hegs87: Версия 033: - Изменения в главном меню - Появился меч и лук со стрелами - Изменено управление на стик - Бот, летающ… T.co

Apr 29 2017

Версия 033: - Изменения в главном меню - Появился меч и лук со стрелами - Изменено управление на стик - Бот, летающ… T.co

Apr 28 2017